| Name | Image | Rarity | Type | Cost | Description |
|---|
| Apple Core |  | Special | Skill | 0 | thetesters:Attach an (two) thetesters:Apple_Core(s). Exhaust. |
| Blank Core |  | Special | Skill | 0 | thetesters:Attach a (two) thetesters:Blank_Core(s). Exhaust. |
| Blue Core |  | Special | Skill | 0 | thetesters:Attach a thetesters:Blue_Core. Exhaust. (not Exhaust.) |
| Defective Turret |  | Special | Skill | 1 | (Gain [E] [E]. Draw a card.)Exhaust. |
| Energy Core |  | Special | Skill | 1 (0) | thetesters:Attach an thetesters:Energy_Core. Exhaust. |
| Hyperball |  | Special | Attack | 0 | Deal 5 (6) damage to ALL enemies. Double this card's damage this combat. thetesters:Splatter. |
| Orange Core |  | Special | Skill | 0 | thetesters:Attach an thetesters:Orange_Core. Exhaust. (not Exhaust.) |
| Research Cores |  | Special | Power | | thetesters:Attach 2 thetesters:Energy_Cores. |
| Research Gels |  | Special | Power | | Gain 50 thetesters:Bounce_Gel and thetesters:Speed_Gel. |
| Research Turrets |  | Special | Power | | Add random Turret cards into your hand until your hand is full. They cost 0 this combat. |
| Emotional Wound |  | Common | Status | | Unplayable. |
| Moron Core |  | Curse | Curse | | Unplayable. When you draw this card, thetesters:Attach a thetesters:Moron_Core. Exhaust. |
| The Lie |  | Curse | Curse | | Unplayable. Ethereal. When you draw this card, gain 2 Weak and 2 Frail. |
| Better than One |  | Basic | Skill | 1 (0) | thetesters:Attach a thetesters:Blue_Core and an thetesters:Orange_Core. Exhaust. |
| Defend |  | Basic | Skill | 1 | Gain 5 (8) Block. |
| Gel Bomb |  | Basic | Attack | 2 | Deal 9 (12) damage. thetesters:Splatter twice (!M! times). |
| Strike |  | Basic | Attack | 1 | Deal 6 (9) damage. |
| Ammunition |  | Common | Skill | 1 | (Gain an Orb slot.)thetesters:Attach a thetesters:Blank_Core in all your empty Orb slots. Exhaust. |
| Block with Blocks |  | Common | Skill | 1 | Gain 6 Block. Add a (!M!) Frankenturret(s) to your hand. Exhaustive 2. |
| Cannonball |  | Common | Attack | 1 | thetesters:Detach (Evoke) your next Core. Deal 15 damage. Unplayable if you have no Cores. |
| Chair Slam |  | Common | Attack | 1 | Deal 5 (6) damage. Apply 1 (2) Vulnerable. |
| Co-Op Crush |  | Common | Attack | 1 | Deal 6 damage. Increase this card's damage by 2 (3) for every Turret in your draw and discard piles. |
| Cover Weaknesses |  | Common | Skill | 1 | Gain 5 (6) Block. Gain 5 (6) additional Block for every Weak, Vulnerable or Frail you have. |
| Deadly Laser |  | Common | Attack | 1 | Deal 8 (11) damage to ALL enemies. |
| Frankenturret |  | Common | Power | 1 | At the end of your turn, gain 2 (4) Block. |
| Garbage Dump |  | Common | Attack | 1 | Deal 4 (5) damage. Deal 4 (5) damage again for every Weak, Vulnerable or Frail you have. |
| Gel Spew |  | Common | Skill | 1 | Gain 7 (10) Block. thetesters:Splatter 3 (4) times. |
| Hard Light Blade |  | Common | Attack | 1 | Deal 9 (13) damage. Ignores Block. |
| Hard Light Wall |  | Common | Skill | 2 | Gain 14 (18) Block. If your Block is not broken this turn, gain 1 Frail next turn. |
| Momentum Strike |  | Common | Attack | 1 | Deal damage equal to (double) your thetesters:Speed_Gel. thetesters:Splatter. |
| Propulsion Pipe |  | Common | Skill | 1 (0) | Gain 8 thetesters:Speed_Gel. Exhaust. |
| Quick Charge |  | Common | Attack | 1 | Deal 6 (9) damage to ALL enemies. thetesters:Splatter. |
| Recharge |  | Common | Skill | 1 | Gain [E]. thetesters:Drain 7 (5) to gain an additional [E] [E]. |
| Repulsion Pipe |  | Common | Skill | 1 (0) | Gain 8 thetesters:Bounce_Gel. Exhaust. |
| Safety Cube Bowling |  | Common | Attack | 1 | Deal 11 (15) damage to ALL enemies. Add 2 Defective Turrets into your hand. |
| Say 'Apple' |  | Common | Skill | 1 | Shuffle an thetesters:Apple_Core into your draw pile. Draw a (!M!) card(s). |
| Sentry Turret |  | Common | Power | 1 | At the end of your turn, deal 3 damage to a random enemy (twice). |
| Spring Kick |  | Common | Attack | 1 | Deal 5 damage. Gain Block equal to (double) your thetesters:Bounce_Gel. thetesters:Splatter. |
| Adhesion Armor |  | Uncommon | Power | 1 | (Innate.)Whenever you thetesters:Splatter, gain 1 Block. |
| Adventure Core |  | Uncommon | Skill | 1 | thetesters:Attach an thetesters:Adventure_Core. Gain 2 (3) thetesters:Toughness. |
| Bird! Bird! Bird! |  | Uncommon | Attack | 0 | Deal 6 (9) damage. Put this card on top of your draw pile. Exhaustive 3. |
| Bombardment |  | Uncommon | Attack | 1 | Deal 6 damage. thetesters:Drain 12 (8) thetesters:Speed_Gel to deal 6 damage to ALL enemies 3 times and thetesters:Splatter 3 times. |
| Combustible Lemon |  | Uncommon | Attack | 1 | Deal 14 (18) damage. Next turn, gain 1 Weak. Shuffle this card into your draw pile. |
| Conversion Gel |  | Uncommon | Skill | 1 | Swap your thetesters:Bounce_Gel with your thetesters:Speed_Gel. Gain 10 Block. Exhaust. (not Exhaust.) |
| Core Gamble |  | Uncommon | Skill | 1 | (Gain an Orb Slot.)thetesters:Attach a random Core.(Exhaust.) |
| Core Scatter |  | Uncommon | Attack | 1 | thetesters:Detach all your Cores. Deal 4 (6) damage to ALL enemies for each Core Detached. |
| Core Shield |  | Uncommon | Skill | 1 | Gain 7 (10) Block for every Core you have. Whenever you receive unblocked attack damage this turn, lose an Orb Slot. |
| Crazy Core |  | Uncommon | Skill | 1 | thetesters:Attach a thetesters:Crazy_Core. Exhaust. (not Exhaust.) |
| Crusher |  | Uncommon | Attack | 2 | Deal 20 (30) damage. |
| Curiosity Core |  | Uncommon | Skill | 1 | (Innate.)thetesters:Attach a thetesters:Curiosity_Core. Exhaust. |
| Double Down |  | Uncommon | Skill | 1 | Gain 6 (8) Block. thetesters:Drain 8 (5) thetesters:Bounce_Gel to double your Block. |
| Endless Rebound |  | Uncommon | Skill | 1 (0) | Gain 5 Block. thetesters:Drain 5 thetesters:Bounce_Gel to keep your Block at the start of your next turn. |
| Energy Burst |  | Uncommon | Skill | X | Gain 4X (4X+4) thetesters:Bounce_Gel and thetesters:Speed_Gel. thetesters:Splatter X (X+1) times. Exhaust. |
| Fact Core |  | Uncommon | Skill | 2 | Gain 10 (16) Block. thetesters:Attach a thetesters:Fact_Core. |
| Gel Altar |  | Uncommon | Skill | 1 | Gain 5 thetesters:Speed_Gel. thetesters:Drain 25 thetesters:Speed_Gel to gain 2 (3) Ritual and Exhaust. |
| Gel Core |  | Uncommon | Skill | 1 | thetesters:Attach a thetesters:Gel_Core (thetesters:Gel_Core+). |
| Hover Turret |  | Uncommon | Power | 1 | At the end of your turn, deal 4 (8) damage to ALL enemies. |
| Ingest Moon Rocks |  | Uncommon | Skill | 0 | Gain 1 (2) Strength and Dexterity. Gain 2 Frail and Weak. |
| Management Rail |  | Uncommon | Skill | X | Draw X (X+1) Core cards from your draw pile. They cost X (X+1) less this turn. Exhaust. |
| Mass Production |  | Uncommon | Power | 2 (1) | Choose a Turret card in your hand. At the start of your turn, add a copy of it to your hand. |
| Oracle Turret |  | Uncommon | Skill | 1 | Scry 3 (5) cards. Draw a card. Exhaust. |
| Prima Donna Turret |  | Uncommon | Power | 2 (1) | At the start of your turn, add a random 1-energy Turret card into your hand. |
| Propulsion Blades |  | Uncommon | Skill | 1 | thetesters:Drain half of your thetesters:Speed_Gel. Gain 1 Strength for every 3 (2) Gel drained. Exhaust. |
| Pump Gel |  | Uncommon | Skill | 1 | Gain 5 (8) thetesters:Bounce_Gel and thetesters:Speed_Gel. |
| Quick Draw |  | Uncommon | Skill | 1 (0) | Draw 1 card. thetesters:Drain 5 thetesters:Speed_Gel to draw 2 additional cards. |
| Rapid Strikes |  | Uncommon | Attack | 1 | Deal 4 damage for every 5 (4) thetesters:Speed_Gel you have. thetesters:Splatter. |
| Reinforce Armor |  | Uncommon | Skill | 1 | thetesters:Drain 5 thetesters:Bounce_Gel to gain 6 (8) thetesters:Toughness. If you have 15 or more thetesters:Bounce_Gel, gain 6 (8) Plated Armor instead. |
| Repulsion Armor |  | Uncommon | Skill | 1 | thetesters:Drain half of your thetesters:Bounce_Gel. Gain 1 Dexterity for every 3 (2) Gel drained. Exhaust. |
| Rocket Turret |  | Uncommon | Power | 2 (1) | At the end of your turn, deal 10 damage to a random enemy. |
| Sharpen Blades |  | Uncommon | Skill | 1 | thetesters:Drain 5 thetesters:Speed_Gel to gain 5 (7) Vigor. If you have 15 or more thetesters:Speed_Gel, gain 5 (7) Strength instead. |
| Space Core |  | Uncommon | Skill | 3 (2) | Ethereal. thetesters:Attach a thetesters:Space_Core. |
| Surprise Attack |  | Uncommon | Attack | 1 | Deal 7 (10) damage. Deal 7 (10) damage again if this is the first attack played this turn. |
| Turn the Tables |  | Uncommon | Skill | 1 (0) | Remove all your Weak and Frail. Gain that much Strength and Dexterity. Exhaust. |
| Turret Opera |  | Uncommon | Skill | 1 | Add 2 (3) random Turret cards to your hand. Exhaust. |
| Walking Turret |  | Uncommon | Power | 1 | (Shuffle a copy of this card into your draw pile.)At the end of your turn, deal 5 damage to the thetesters:Targeted enemy. |
| Warp Cards |  | Uncommon | Skill | 1 | Put 2 cards from your discard (draw) pile into your hand. |
| Anger Core |  | Rare | Skill | 1 | (Innate.)thetesters:Attach an thetesters:Anger_Core. |
| Animal King Turret |  | Rare | Power | 3 | (Innate.)The effects of all your Turrets are doubled. (Does not stack) |
| Aperture Form |  | Rare | Power | 3 | At the start of your turn, shuffle a (!M!) random Core card(s) into your draw pile. Give the card(s) " thetesters:Experiment ". |
| Bait and Switch |  | Rare | Skill | 2 | Gain 12 (18) Block. Transfer ALL of your debuffs to the next enemy to attack you this turn. |
| Cleansing Gel |  | Rare | Skill | 1 | Remove all Bouncy and Slippery from ALL enemies. Gain thetesters:Bounce_Gel and thetesters:Speed_Gel equal to half (not half)the amount removed. Exhaust. |
| Core Barrage |  | Rare | Attack | 2 | Remove (Evoke) all your Cores. Deal 10 damage for each Core removed (Evoked). Exhaust. |
| Cube Slide |  | Rare | Attack | 1 | Deal 6 (8) damage. thetesters:Drain 9 thetesters:Speed_Gel to deal 6 (8) damage 4 additional times. thetesters:Splatter 3 times. |
| Do Some Science |  | Rare | Skill | 4 (3) | Choose one: Gain 50 thetesters:Bounce_Gel and thetesters:Speed_Gel, thetesters:Attach 2 thetesters:Energy_Cores, or fill your hand with free Turret cards. Exhaust. |
| Emergency Repairs |  | Rare | Skill | 2 (1) | Gain 1 Regen. Permanently increase this card's Regen by 1. Exhaust. |
| Gel Sticky Bombs |  | Rare | Attack | 1 | Deal 7 (10) damage. thetesters:Drain 10 (7) to apply thetesters:Splatter_Bombs and Exhaust. |
| Incinerate |  | Rare | Attack | 2 | Deal 12 damage twice (!M! times). |
| Infinite Freefall |  | Rare | Power | 2 | At the start of your turn, gain 4 (8) thetesters:Bounce_Gel and thetesters:Speed_Gel. |
| Mix the Gels |  | Rare | Skill | 2 | thetesters:Drain 10 (7) to add a Hyperball into your hand. Exhaust. |
| Party Escort Position |  | Rare | Skill | 2 (1) | End your turn. At the start of your next turn, gain 3 [E] and draw 3 cards. Exhaust. |
| Portal to the Moon |  | Rare | Skill | 3 | Set the HP of ALL enemies with 40 (50) or less HP to 0. Exhaust. |
| Production Line |  | Rare | Skill | 1 (0) | Draw Turret cards from your draw pile until your hand is full. They cost [E] less. Exhaust. |
| Rupture Pipes |  | Rare | Attack | 2 | Deal 10 (14) damage. thetesters:Splatter 4 (6) times without losing Gel. |
| The Cake |  | Rare | Skill | 1 | Heal 10 (15) HP. Remove all of your debuffs. Add The Lie into your discard pile. Exhaust. |
| Think with Portals |  | Rare | Skill | 3 | (Innate.)Ethereal. Escape from non-boss combat. Receive combat rewards as normal. stslib:Fleeting. |
| Turlet Strike |  | Rare | Attack | 1 | Deal 4 (5) damage for each Turret played this combat. |
| Void Storages |  | Rare | Skill | 1 | thetesters:Splatter half (ALL) of your thetesters:Bounce_Gel and thetesters:Speed_Gel. Exhaust. |
| Warp Borealis |  | Rare | Attack | 4 | Deal 50 (70) damage to ALL enemies. Shuffle this card into your draw pile. Decrease the damage of this card by 10 this combat. |
| Name | Image | Tier | Pool | Description | Flavor |
|---|
| Gel Canisters |  | Starter | Testers_orange_color | Start each combat with 5thetesters:Bounce_Gel and 5thetesters:Speed_Gel. | Two large barrels of gel, labeled “DO NOT MIX”. |
| Extension Cord |  | Common | Testers_orange_color | Start each combat with 2 additional Orb Slots. | Now you can attach cores up to 5 feet away! |
| Extra Ammo |  | Common | Testers_orange_color | At the start of each combat, thetesters:Attach two thetesters:Blank_Cores. | The cores don't turn on, but they make for great projectiles to throw at enemies. |
| Potato Battery |  | Common | | Each combat, draw 1 card at the start of each turn until you play 4 cards in a single turn. | A small battery to boost your processing power. Short circuits when overexerted. |
| Broken Radio |  | Uncommon | | At the start of your 3rd turn, draw 2 cards and gain [E] . | The static is occasionally interrupted by a deep voice counting to three. |
| Propulsion Pudding |  | Uncommon | Testers_orange_color | Every time you thetesters:Splatter10 times, draw 1 card. | ...probably shouldn't eat this. |
| Turret Redemption Line |  | Uncommon | Testers_orange_color | Whenever a thetesters:DefectiveTurret is created during combat, Upgrade it. | Please do not engage with turrets heading towards redemption. |
| Companion Cube |  | Rare | Testers_orange_color | Whenever you thetesters:Splatter, heal 1 HP. | Your new best friend. |
| Dietary Pudding |  | Rare | Testers_orange_color | thetesters:Splattering no longer drains Gel. | ...probably shouldn't eat this. |
| Disk Operating System |  | Rare | Testers_orange_color | Start each combat with 1Focus and 1 additional Orb Slot. | Genetic Lifeform not included. |
| Charred Cube |  | Special | Testers_orange_color | Whenever you thetesters:Splatter, gain 5Gold. | You monster. |
| Mask of Founder |  | Special | | Whenever you are debuffed, gain 1Strength. | Make life take the lemons back! |
| Moron Core |  | Special | | At the start of each combat, thetesters:Attach an thetesters:Intelligence_Dampening_Core. | You might have a very minor case of serious brain damage. |
| Core Bundle |  | Boss | Testers_orange_color | At the start of each combat, gain 3 Orb Slots and thetesters:Attach3 random Cores. | A large tangled bundle of cores. Perhaps some of these could be useful? |
| Gel Pumps |  | Boss | Testers_orange_color | Replaces Gel Canisters. At the start of your turn, gain 2thetesters:Bounce_Gel and 2thetesters:Speed_Gel. | A portable device that fabricates gel, attached to your canisters. |
| Runic Core |  | Boss | Testers_orange_color | Gain [E] at the start of your turn. Whenever you thetesters:Detach or Evoke a Core, lose 3 HP. | The runes are indecipherable. The technology is ancient, and incompatible with some of your systems. |
| Neurotoxin Vents |  | Shop | | At the start of your turn, apply 3Poison to ALL enemies. | If I were you, I'd take a deep breath. And hold it. |
| Randolph the Red-Nosed Turret |  | Shop | Testers_orange_color | Start each combat with 2SentryTurrets in your hand. | Randolph with your nose so bright, won't you guard this room tonight? |
| Name | Description |
|---|
| Adventure Core | Orb: Gain Toughness whenever you draw an Attack. Heals when Evoked. |
| Anger Core | Orb: Gain Vigor whenever you draw an Attack. When Evoked, gain Strength. |
| Apple Core | Orb: When Evoked, heal and draw a card. |
| Attach | Attaching a Core puts it into your first empty slot. If you have no empty slots, your first Core is automatically Evoked to make room. |
| Blank Core | Orb: Deals damage when Evoked.Evokes when Detached. |
| Blue Core | Orb: Gain BounceGel. When Evoked,SplatterBounceGel. |
| Bounce Gel | Bounce gel enables you to play cards that drain bounce gel, and enables the Splatter action. Bounce gel cards are generally defensive. |
| Core | Orb. |
| Crazy Core | Orb: Plays random cards of any color for free. When Evoked, choose a card to play. |
| Curiosity Core | Orb: Draws cards. |
| Defective Turret+ | Gain [E] [E] and draw a card. Exhaust. |
| Detach | Remove a Core and put a copy of card that Attaches it into your discard pile. It costs 0 this combat. |
| Drain | Automatically spend this much gel to activate the following ability, if you have enough gel. Spends both types of gel unless specified. |
| Energy Core | Orb: Gains Energy. When Evoked, gain Focus. |
| Experiment | This card has Ethereal and Exhaust. When you play this card, gain 1Focus. |
| Fact Core | Orb: Gains Block for every Orb Channeled. When Evoked, gain an Orb slot. |
| Gel Core | Orb: Splatters. |
| Gel Core+ | Orb: Splatters without spending Gel. |
| Intelligence Dampening Core | Orb: Gains Weak,Frail and Vulnerable. |
| Multiword Keyword | Make sure the first element in the NAMES is the same as your PROPER_NAME. The rest is to match keywords like the single word keyword. |
| Neurotoxin | Variant of Poison whose damage can be Blocked. |
| Orange Core | Orb: Gain SpeedGel. When Evoked,SplatterSpeedGel. |
| Space Core | Orb: Reduces cost of cards in your hand. |
| Speed Gel | Speed gel enables you to play cards that drain speed gel, and enables the Splatter action. Speed gel cards are generally offensive. |
| Splatter | Drain1BounceGel and SpeedGel. Apply 1Bouncy and Slippery to ALL enemies. |
| Splatter Bombs | Whenever you attack this enemy, Splatter without losing gel. |
| Targeted | Whenever you attack an enemy, all Walking Turrets will target that enemy, and the previous target will lose Targeted. If no enemy is targeted at the end of your turn, a random target will be selected. |
| Toughness | Gain Block the next time you play an Attack. |
| thetesters:keyword | Whenever you play a card, gain 1 dexterity this turn only. |
| Wheatley | At the start of your turn, gain 1Weak,Frail or Vulnerable. |